This is one of many problems that this quest runs into, it feels really big, loads of options and different ways for the quest to end. So much so that both Nick and Devyn run into a ending neither have seen, but it's just so damn broken. There's bugs that outright crash the game involved with it, certain NPC's just won't talk to you- real game breaking stuff. It feels like if a little more work was put into it the quest could of been fantastic. The sad thing is, the quest isn't a main one but it has more depth than some of the main story line quests. It's quests like these that really make the game feel unfinished in places.
Oh, and here's the video.
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